Saturday, December 25, 2010

Kyle's Christmas Present: 2010

Every year I make my best friend Kyle a comic for Christmas. Here's this year's, based on a true story:

This is my favorite frame:

Here's some of the planning my sketchbook:

I've heard that during the layout process in animation the storyboards are often toned down. I usually work the other way with the storyboards being kind of bland and the final product being crazier. The storyboards are more about a general placement of things and basic poses to me.

Friday, December 17, 2010

New Animation

This is the final project for my Maya 3D class. The only guidelines were to have a mechanism that stays on the ground transfer a ball from one container to another. God this stuff takes forever to render.

Thursday, December 9, 2010

A Trip to the Vitamin Section

I went to the vitamin section at Henry's the other day and was intrigued by the multitude of designs and illustrations in the children's section.


Fun, cartoony design. It looks like it's ready to be claymated which adds more charm.


Minimalist design makes the kid in me think, "Kinda boring," but it makes the design side of me think, "Cool (i.e. modern), clear, and appealing." The design side wins.


These are some of my favorites. Look at the octopus! So full of life and happiness! Big eyes and pupils are a plus always.


Reminds me of Pokemon in the worst sense. Cold, insincere, lame. Belongs back in '98.


This was probably uncool at some point but they stuck with it for so long that now it's cool again. Taking it to the '80s is always cool.


Again, cold, lifeless, no clear and defined shapes. Mushy. Lack of emotion. Bland.


I'm not sure where this falls. It's kind of scary. In that case, I think I'll side with good.